Interactive Configurator | Unreal Engine 4
At the beginning this scene was supposed to be just an exercise to practice with UE (it was actually my very first project in UE).
Little by little I moved on and i decided to turn it into a working interactive configurator.
Playable with both keyboard and mouse or XBOX One/360 Joypad.
Developed in Unreal Engine 4 for:
- lowpoly optimization and UVs
- material setup in UE
- lighting and post-effects
- programming the logic of the configurator using triggers and blueprints
- programming the control flow to handle the execution flow of the configurator (start|main menu|execution|pause menu|cinematics|execution of the logic|UI manager)
- camera animation for cinematics
- creation of the UI, icons, menus