Cabin in the wood
Speed level design in CryEngine 5.
I built this scene in a few hours to improve my skills about world building and lighting using standard assets from CryEngine.
I added some real-time post production effects as tone mapping, sharpening, DOF, brightness and contrast, levels. Only the last two stills are, instead, enhanced in Photoshop (sharpness and color tuning).
Finally, i also made a small cut scene switching through three cameras animated in the Track View Editor.
First four pictures are taken from the moving cameras of the cinematics.
- level design
- level set dressing
- lighting and post process effects
- camera animation for cinematics
- real time rendering in CryEngine 5