Lake | CryEngine
Scene built in CryEngine past year using standard assets provided with the engine.
Inspired to the first Crysis.
I made it to practice with world building, lighting, real-time post production effects as tone mapping, sharpening, and levels.
Also used particles for the waterfall.
All the pictures are screenshot taken right from the viewport of CryEngine with no Photoshop postproduction.
- Level design
- Set dressing
- Custom waterfall using particles