OVERKILL'S The Walkind Dead | elite3d | Starbreeze
I had the pleasure of contributing to the creation of this environment for Starbreeze's OTWD at elite3d.
I worked on various aspect of the environment, such as structure creation, set dressing, vertex paint, texturing, asset optimization, alongside the environment artists team.
I mainly focused on the structures of the building on the side of the factory, interior and exterior, and the main building in the parking lot .
- world building
- set dressing
- vertex blending
- prop modeling
- texturing based on PBR workflow