Ruined Town | A Homefront fan art
I worked this scene as personal project during the Environment Arts class at CGMA by Andres Rodriguez (Naughty Dog).
Inspired to 'Homefront: The Revolution'.
All shaders are made in Substance Designer and Substance Painter, hi-poly sculpting in Mudbox.
Stills are taken from Marmoset Toolbag.
The scene runs in real time with no pre-rendered elements. I wish to thank Andres Rodriguez so much for his precious tips and tricks about PBR workflow.
- working following PBR pipeline
- all assets modeling
- sculpting in Mudbox
- low-poly optimization
- shader creation in Substance Designer
- texturing in Substance Painter
- foliage creation
- rendering, lighting and post-effects in Marmoset Toolbag 3